Herein can be found the completed writings which are set upon Iiosia. These include both stories and a pen and paper RPG.
Read/Download (.pdf file, opens in new window)
Setting: Port Grimveil, Orondor, the year 642/3
Description: As a thief, Draven had always been up to his neck in trouble. He gets more than he bargains for when he does a job for the local Thieves' guild and finds himself caught up in a plot which involves a sorceress, a slaver, an assassin and a plot which will eventually put the entire realm of Orondor in peril!
Notes: Recently re-written, this tale is a prelude to a larger work which tells of the destruction of the kingdom of Orondor in the year 643. As such it is not a complete story in itself but is rather designed to lead unto something which is not written yet, but is still a grand tale in it's own right.
Other half written (or otherwise in need of and update) stories include: The Claw, Nerralyth, and Darkness in Shadow.
Iiosia Role Play Game,
1st edition IRPG Rules
Entire up-to-date IRPG collection Download Link. All documents are the Latest Versions. This includes the Core Rules, Magic Manual, Game Masters Tome, Bestiary, and both MS Word and Open Office versions of the IRPG Character Sheet.
Rule Book Download
Game Master's Tome Download
Current Version: 0.1 (Beta)
(The above are .pdf files also)
Description: Iiosia Role Play Game is a pen and paper board game which lets you play out adventures in the Iiosia universe. It uses a rule system akin to that of Dungeons and Dragons, insofar as one player designs an adventure for his fellow players to go on. It is designed to be reasonably simplistic and easy to get to grips with, but also offer flexibility and versatility.
Notes: This system is new and in it's infacy. I suggest you read the readme file in the .rar to get more of an idea about how to approach the game.
IRPG Game Modules
These are ready to go IRPG dungeon-based adventure games, ready for you to download and run with your friends. It is recommended that you only download this document if you intend to run this game as the GM, as reading it and then playing it as an adventurer will spoil the quests for you.